Project C – Journal Entry 1
Creating game design and finalizing implementation plan.
Date: 30.5.2021 (Only 28 days from last :D )
Invested Hours: 3 hours
Activity: Creating simple one page design for game. GitHub repository, unity project, project plan for this project were updated. Brainstorming more ideas and how should game be played.
Outcome:
First of all we now have properly created repository and project plan, so we will continue next diary with implementation and hopefully finish it by end of next week.
In terms of one page game design, we now have some good outline of what we want to achieve. But from my experience I either underestimated time required or overestimated. But seriously I don't trust unity to make everything smooth ride :( So right now the plan is estimated for 70 hours... This is clearly like twice as much as it should be. So I will see how it goes, I expect that certain estimation should be much less, while others might consume additional time. Anyway we will make gameloop priority and leave visual for later, hopefully we will have enough time to place some nice assets, so we have visually nice game.
Game is quite simple as its basically sorting game, where players aim to sort all items, before time expires while maintaining enough free slots for next item.
Files
Get Storehouse Manager
Storehouse Manager
Instead of being a Hero, I chose to become an adventurer guild storehouse manager.
Status | Released |
Author | Woprok |
Genre | Puzzle |
Tags | mff-gdintro-2021-c |
More posts
- Project C – Journal Entry PostmortemJun 18, 2021
- Project C – Journal Entry ReleaseJun 18, 2021
- Project C – Journal Entry 0May 02, 2021
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